Saturday, November 20, 2010

The Lives of a Cell



The Lives of a Cell by Lewis Thomas is one of those rare books; small, sweet, and sublime. When I picked it up at a second hand book store, I was impressed by its size, or the lack of it: 6.9 x 4.2 x 0.7 inches. I was not intimidated by the author.  I was not acquainted with Lewis Thomas’ name at that time, not even at the Wikipediac level. I was later to learn – from Wikipedia – that Thomas was a physician, poet, etymologist, essayist, administrator, educator, policy advisor, and researcher; he attended Princeton and Harvard as a student, and went on to become the Dean of Yale Medical School and New York University School of Medicine, and President of Memorial Sloan-Kettering Institute. As evident, he had much preparation and many positions.
His writing has no affectation of any of them.
I am glad I was drawn to the book by its dimensions. It is of a size which creates space for itself in any luggage, however full. Thus it was very easy reading while travelling or waiting to travel. While reading, I discovered the books many dimensions.
Thomas qualifies the title “The Lives of a Cell” by the subtitle “Notes of a Biology Watcher”. That a person of his eminence calls himself a mere “watcher” indicates some humility. A glance at the headings of the 29 essays also points to considerable versatility. Thomas has written specifically about biology, society, language, music, information, computers, the nature of scientific research and the planning of science et al.; and generally about life and death -- the mortality of Man as well as the annihilation of man. Even after more than three and half decades since the book came out, many of Thomas’ ideas are fresh, astonishingly few are dated, and some are eerily prescient. For example, some of his projections seem to prognosticate an increasingly wired world, the burgeoning online social media of the current decade, even Second Life avatars (“software selves”, he calls them.)
Thomas probably did not want to weave a common thread through the collection, but connection seems to be a unifying theme of the book. Thomas talks about the wonder of how cells, organisms, species, ideas, are connected across the terrestrial and celestial worlds and he takes the wonder to a new level. He talks with a scientist’s precision, and an artist’s poetry.
The Lives of a Cell is a masterclass for appreciating the complexity of our living world, while awaking to its romance. 

Sunday, October 10, 2010

Ontogeny recapitulates phylogeny

Well, that’s quite a mouthful, I agree – ontogeny recapitulates phylogeny. What it reflects is rather interesting. The phases in the development of an individual organism mimic to an extent its ancestral form. For example, the human embryo develops gills bars which are then modified for other purposes. But, “to an extent”. Biologist point out that the so called recapitulation occurs at a very coarse level, bereft of details [The Sciences of the Artificial, Third Edition by Herbert A. Simon, MIT Press, 1996].

But this serves as an exciting analogy for something similar that happens while we are learning a subject. The student’s progression seems to resemble the progression of the discipline from childhood to maturity.

Take for example, software engineering. First there was waterfall, then the iterative and incremental methods, and then agile. The streamlined regularity of waterfall is most useful for the tyro software engineer; there are copious milestones and checkpoints so that (s)he has enough guidance to get along. The essence of iterative and incremental development is appreciated with experience, when the power of feedback becomes manifest. Finally, agile in all its facility marks the transition from instruction to interaction. The software engineer now has sense enough not to need micro-management, (s)he can leverage the typical loose-coupling of an agile team. (Indeed, a criticism of agile has been its over-dependence on “premium people” to be successful). So the progression of a software engineer from a neophyte to a seasoned pro is marked by a progressing embrace of the more mature development methodologies.

What is the implication of this trend on how we teach software engineering to students? Do we introduce waterfall, then iterative and incremental development, then agile, in sequence? Or should we indoctrinate students in the most mature methodology of the day and touch upon others as historical footnotes? In conventional sciences the dogma of the day is “taught”, while its ancestors may (or may not) be mentioned – for example ether in physics, or phlogiston in chemistry. But unlike ether and phlogiston, waterfall is not merely of historical import, systems of relevant scope are successfully built using waterfall, very much in the present.

So must software engineers learn and unlearn (or at least learn to supersede) a methodology before moving on to the next? Or is there a more organic advancement?

Blueprint versus Recipe

Simon presents two different but complementary perspectives of complex systems: state descriptions versus process descriptions, or simply, blueprint versus recipe. For a simple system, the congruence of these two views is almost intuitive. A circle is locus of points all of which are at an equal distance from another point (the center). To draw circle, anchor one arm of a compass at a fixed point (the center), and rotate the other arm until it returns to the starting point. The first statement is a blueprint for a circle, the second, a recipe for drawing a circle. A blueprint characterizes the world as sensed, while a recipe reflects upon the way it as acted upon. [The Sciences of the Artificial, Third Edition by Herbert A. Simon, MIT Press, 1996].

For software systems, endowed as they are with Brooksean “invisibility” and “unvisualizability”, neither of the blueprint or recipe views are easy to arrive at. Describing the structure of code may not necessarily be a complete or even accurate description of the software subsuming the code. And although directions for constructing a unit of code can be specified with precision, there is no guarantee the desired behavior will be derived from that code.

Then how should we go about learning how to build software systems? Do we focus on absorbing knowledge about the blueprint or acquiring skills around the process? This confusion is often reflected in software engineering textbooks. Some authors take the descriptive route, trying to narrate software's characteristics – in all its quirks – using natural language. Others assume away all the messiness and indulge in the purity of mathematical models and their transformations. The former allows for easier reflection of the blueprint, the latter for the recipe. Both approaches are useful, but not one in the exclusion of the other.

That elusive balance is the key.